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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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Worth also remembering that at a time when almost everyone was building games in C and C++ (late 90s), a solo dev (Chris Sawyer) spent 3 years building a game in Assembly. It was Rollercoaster Tycoon, became an absolute hit + best seller, with an experience no C/C++ game could do
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