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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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I had Fable/Opus build a hard science fiction starship combat game, with orbital mechanics, delta-v, heat, and realistic tactics, but simplified for 2D space with the hard math done by the game. Its quite fun to play (if you like this kind of thing): https://orbital-declaration.netlify.app