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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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Fable 5.1 one-shot this Dark Souls meets Diablo game. All code, 222 KB total, zero asset files. Every texture, model and sound effect is generated procedurally. The whole sfx system is 7 KB of Web Audio synthesis. It nailed mechanics I only named in text: stamina, dodge rolls, barbarian skills, and a punishing Souls-style boss. The soul pickups and death animations came out way smoother than I expected. What gets me is how much it infers from a few genre references, with no screenshots or…