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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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Today I tried to port DOOM to WASM with multiplayer too Actually it's Odamex, an open source Doom engine for Mac, Windows and Linux, specifically great at Doom multiplayer, because the original Doom had very laggy netcode But nobody ever ported Odamex to web yet, so I tried today with Opus 5.5, and I got it working with in 30 minutes I also made Opus 5.5 create bots from scratch which it also did in just 10 minutes It's the free shareware maps and some of the best community made DOOM map…