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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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So here is Astra's attempt to make an Ultima-style RPG game using feedback from agents to improve, etc. Good look at both strengths (one shot complex game with interlocking systems) & weaknesses (boring plot, meh writing, weak LLMy themes, etc.) Try it: https://the-ninth-shore-tides.netlify.app