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Curated tech posts from X on AI, startups, and product development—signal without the doomscroll, updated on weekdays.
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Jens Hilgers (@JensHilgers) Founding General Partner of @BITKRAFTVC explains how 1990's internet-connected video games were a precursor to virtual realities: "Video games in the 90s finally stepped up to get connected through the internet and the first games such as Command and Conquer, Doom, and Quake in particular". "Talk about user-generated content. That was a thing in the 90s already in video games... we built our own skins in Quake, right?". "This level of synchronous multiplayer…